I was based on https://github.com/lb3361/gigatron-rom/ ... ummary.txtAre you speaking of the file in directory "Docs"?
Search found 64 matches
- 23 Jan 2024, 18:44
- Forum: Hardware and software hacking
- Topic: ROM adventures (dev7rom)
- Replies: 32
- Views: 9451
Re: ROM adventures (dev7rom)
- 23 Jan 2024, 13:58
- Forum: Hardware and software hacking
- Topic: ROM adventures (dev7rom)
- Replies: 32
- Views: 9451
Re: ROM adventures (dev7rom)
Hello
I have a few questions.
1. In documentation, RTI (Return from interrupt) is a sequence of asm codes. Latest is LUP.
What is the parameter for LUP? Any?
2, In the same documentations wrote, a LUP changes vAC. Then for what vAC is saved if interrupt came?
I have a few questions.
1. In documentation, RTI (Return from interrupt) is a sequence of asm codes. Latest is LUP.
What is the parameter for LUP? Any?
2, In the same documentations wrote, a LUP changes vAC. Then for what vAC is saved if interrupt came?
- 13 Dec 2023, 16:51
- Forum: Hardware and software hacking
- Topic: Bump map effect [test]
- Replies: 2
- Views: 1185
Bump map effect [test]
Hello
Another lame Demoscene effect.
Warning: it is horrible sloooowwww....
This is only a test. Please, don't beat me...
About bump map 2D effect is here:
https://en.wikipedia.org/wiki/Bump_mapping
On Gigatron in realtime is not possible
64kB needed.
Another lame Demoscene effect.
Warning: it is horrible sloooowwww....
This is only a test. Please, don't beat me...
About bump map 2D effect is here:
https://en.wikipedia.org/wiki/Bump_mapping
On Gigatron in realtime is not possible
64kB needed.
- 05 Dec 2023, 17:47
- Forum: Hardware and software hacking
- Topic: Sudoku solver [prog]
- Replies: 5
- Views: 3569
Re: Sudoku solver [prog]
Just s small suggestion. Maybe use a different color of the manually entered digits, than the program solved ones? I did it. Enjoy :) antysudoku2.gt1 Edit: Little fix. Sometimes solution is not possible. Some combination of digits is unsolvable. I was forgot information about that. Now is ok. antys...
- 04 Dec 2023, 17:42
- Forum: Hardware and software hacking
- Topic: Sudoku solver [prog]
- Replies: 5
- Views: 3569
Re: Sudoku solver [prog]
I think, it is possible.
Give me a little time for this.
Give me a little time for this.
- 24 Nov 2023, 20:27
- Forum: Hardware and software hacking
- Topic: Sudoku solver [prog]
- Replies: 5
- Views: 3569
Sudoku solver [prog]
Hello :) This time something different. I did sudoku solver. If you have a problem with sudoku, use this program :-) I used "brute force" and recursion method. But is fast (as a Gigatron). Time of solving may be different for different combination of digits. Usage: Coursors - move the cour...
- 18 Nov 2023, 19:43
- Forum: Hardware and software hacking
- Topic: Sierpinski Triangle [test]
- Replies: 6
- Views: 2450
Re: Sierpinski Triangle [test]
I did some optymalizations. Now coordinates X and Y are calculated in the same time. _CPU v5.vcpu _VAR FC_Main #$20A0 _VAR FC_Fill #$21A0 _VAR TableXY #$22A0 _RUN FC_Main ; ----------------------- _VAR random #129 _VAR coordXY #131 _VAR coordY #132 _VAR mask #135 _VAR mask2 #137 _ORG FC_Main CALLI F...
- 16 Nov 2023, 11:27
- Forum: Hardware and software hacking
- Topic: Sierpinski Triangle [test]
- Replies: 6
- Views: 2450
Re: Sierpinski Triangle [test]
Thanks for explanation.
To this moment i was based on this file:
https://github.com/kervinck/gigatron-ro ... ummary.txt
To this moment i was based on this file:
https://github.com/kervinck/gigatron-ro ... ummary.txt
- 16 Nov 2023, 04:57
- Forum: Hardware and software hacking
- Topic: Sierpinski Triangle [test]
- Replies: 6
- Views: 2450
Re: Sierpinski Triangle [test]
Yes, You're right. But, according to documentation CALLI is experimental instruction from a DEV ROM.
- 15 Nov 2023, 19:36
- Forum: Hardware and software hacking
- Topic: Sierpinski Triangle [test]
- Replies: 6
- Views: 2450
Sierpinski Triangle [test]
Hello This time very easy Siepinski Trinagle generator. I used no recursion method. Very strange method, based on random numbers. SierpTriangle.gt1 _CPU v5.vcpu _VAR FC_Main #$20A0 _VAR FC_Fill #$21A0 _VAR TableX #$22A0 _VAR TableY #$22A4 _RUN FC_Main _VAR random #129 _VAR coordX #131 _VAR coordY #1...