Sprite Painter -- practicing GCL

Using, learning, programming and modding the Gigatron and anything related.
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DavidHK
Posts: 28
Joined: 25 Aug 2019, 12:59

Sprite Painter -- practicing GCL

Post by DavidHK » 04 Sep 2019, 18:43

Hello,

to practice GCL I wrote a basic pixel editor (SprPaint.gcl), available at
https://github.com/kervinck/gigatron-ro ... hkolf/apps

It is possible to save and load the created images, though while saving I do not check for errors yet, so better not hit any keys while saving...

PaultheRoman
Posts: 2
Joined: 04 Sep 2019, 21:13

Re: Sprite Painter -- practicing GCL

Post by PaultheRoman » 04 Sep 2019, 22:00

What does GCL stand for?

jbailey
Posts: 10
Joined: 20 Nov 2018, 08:54

Re: Sprite Painter -- practicing GCL

Post by jbailey » 05 Sep 2019, 00:07

I believe GCL stands for Gigatron Control Language

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