Parsec - I'm making a game
Posted: 26 Jun 2020, 04:40
Hey Everyone!
I ordered a Gigatron kit a couple of weeks back and have been waiting impatiently for it to make its way here to me in Australia. Walter let me know it could take up to 8 weeks! No worry though, I figured I could get a head start on learning how to program it and set up a bit of a development environment.
Given I'm a Ruby developer, I've taken a bunch of inspiration from the existing vASM assembler written in Python and gone about learning the architecture and instruction set. It's been super fun!
All this fiddling about has started to evolve into a game which I've called "Parsec". I plan for it to be a side-scroll space shoot-em-up. Attached is my progress so far. It's currently just a tech demo of the ship moving and firing, but I'm pretty happy with how it's coming together.
I can't wait to see this run on my real-life Gigatron when its built
I ordered a Gigatron kit a couple of weeks back and have been waiting impatiently for it to make its way here to me in Australia. Walter let me know it could take up to 8 weeks! No worry though, I figured I could get a head start on learning how to program it and set up a bit of a development environment.
Given I'm a Ruby developer, I've taken a bunch of inspiration from the existing vASM assembler written in Python and gone about learning the architecture and instruction set. It's been super fun!
All this fiddling about has started to evolve into a game which I've called "Parsec". I plan for it to be a side-scroll space shoot-em-up. Attached is my progress so far. It's currently just a tech demo of the ship moving and firing, but I'm pretty happy with how it's coming together.
I can't wait to see this run on my real-life Gigatron when its built