Video Poker

Using, learning, programming and modding the Gigatron and anything related.
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Joined: 14 May 2018, 08:29

Re: Video Poker

Post by at67 »

Good, stuff, that's a big savings and exactly in line with what I achieved. I tried to replicate the code allocation thrashing issue with older versions of VideoPoker and the compiler, but wasn't able to.

I'm going to put this issue on the back burner and wait until it rears it's head again, if/when it does at least the new pragma will provide an extra interim solution.

P.S. It's amazing how much time passes when you're just having "one more go", it has all the addictive qualities that I remember!
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