Hi, I have removed the earlier download until I resolve the issue with the joystick.
It is working in my emulator.
There are only sound effects when you jump, fall, die, etc so if you can't move there is no sound.
gtBASIC
Forum rules
Be nice. No drama.
Be nice. No drama.
Re: Pitfall v 1.10
Here is an updated Pitfall with the joystick control corrected.
My apologies.
Download removed as newer version in later message.
My apologies.
Download removed as newer version in later message.
Last edited by wbushby on 15 Apr 2023, 15:20, edited 1 time in total.
Re: gtBASIC
Nice work! I've never played the original game, but I'm assuming I'm not supposed to be able to jump through walls @2:48. Is the "game over" screen supposed to prompt you to restart the game or is resetting the Gigatron always necessary?
https://youtu.be/0_stoDiZg08
https://youtu.be/0_stoDiZg08
Re: gtBASIC
Jumping through walls is definitely an oversite by me
Re: Pitfall V1.1.1
Jumping through walls fixed
- Attachments
-
- pitfall_V1.1.1.gt1
- (22.33 KiB) Downloaded 329 times
Re: gtBASIC
Looks and plays great, awesome job..now get the logs rolling!
Re: gtBASIC
@at67 Is there a way to reset the program from inside BASIC. I have an issue with cleanup when I am trying to give a restart option. I believe it is an issue with sprites.
Re: gtBASIC
Every resource in gtBASIC is statically allocated, (almost), this means it's allocated just once as part of the compile and then load process, there is no cleanup you should be doing when resetting your app, apart from resetting your app's state and variables.
Re: gtBASIC
It is my issue. I was hoping to be lazy and have a restart api call available that would give me a clean restart.
I will go through all the code and make sure that all sprites are absolutely not shown before attempting a restart. It is complicated by the SPRITE SHOW command being a toggle rather than an absolute.
I will go through all the code and make sure that all sprites are absolutely not shown before attempting a restart. It is complicated by the SPRITE SHOW command being a toggle rather than an absolute.
Re: gtBASIC
Not sure if you want to wait for the next release, coming soon (TM), it has SPRITE SHOW and SPRITE HIDE commands.