gtmine [game]

Using, learning, programming and modding the Gigatron and anything related.
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Hans61
Posts: 78
Joined: 29 Dec 2020, 16:15
Location: Saxonia
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gtmine [game]

Post by Hans61 »

I dared to make a game again. I tried to make a Minesweeper clone for the Gigatron. I called it gtmine. There is a 32k and a >=64k version. The 32k version I stole two horizontal lines to get memory. That is the only difference.
gtmine.jpg
gtmine.jpg (60.52 KiB) Viewed 69 times
It is playable with keyboard and gamepad. It runs on ROMv5a and all compatible ones. Without the clock it should also be possible on ROMv4.
gtmine32.gt1
(8.72 KiB) Downloaded 2 times
gtmine64.gt1
(8.71 KiB) Downloaded 2 times
You can find the sources here:
https://github.com/hans61/gtmine
Phibrizzo
Posts: 21
Joined: 09 Nov 2022, 22:46

Re: gtmine [game]

Post by Phibrizzo »

Thanks for new game :)

Question: possible is add a select choose level by game pad? Maybe START button befor first step?
Hans61
Posts: 78
Joined: 29 Dec 2020, 16:15
Location: Saxonia
Contact:

Re: gtmine [game]

Post by Hans61 »

I will try. I still don't find the input optimal. I would also find an auto repeat when moving the cursor keys good. I have to see how I find time.
Hans61
Posts: 78
Joined: 29 Dec 2020, 16:15
Location: Saxonia
Contact:

Re: gtmine [game]

Post by Hans61 »

The level is now selectable with the Start button. And the cursor repeats when the button is pressed. I have also enlarged the cursor a bit.
gtmine32.gt1
(9.12 KiB) Downloaded 2 times
gtmine64.gt1
(9.12 KiB) Downloaded 2 times
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